I am a French student currently
pursuing a Master's degree at "CNAM ENJMIN".

As a junior developer, I like to learn from others and share my knowledge. I prefer crafting helpful tools, making UI and create smart AI, but overall I'm a generalist programmer.

I am perseverant, optimistic and my goal is to continuously improve as a developer and contribute to the creation of great games in the near future.
I am currently looking for an internship starting in march. If my profile interests you, feel free to contact me.

My projects

Dans les pas de Mïa official artwork

Dans les pas de Mïa

UNITY - Androïd - 2024 (3 months)

A phygital game playable on tablet with a children's book, in which a parent-child duo help Mïa invite her friends for her birthday.
This game was developed alongside my courses at CNAM ENJMIN and I had the opportunity to work with 2 Game Designers, 2 Game Artist, 3 Sound Designers, and another Programmer.

  • Dialogue system and tool
  • Chapter system
  • All the UI
  • Teaching Git, Unity and the integration pipeline
  • 3 Minigames
Disco Gecko official artwork

Disco Gecko

UNITY - PC - 2024 (3 months)

A 2v2 party game where you have to find your friend in a huge jungle night club.
I worked on this project at the same time I was working on DLPDMïa. I collaborated with 1 Producer, 2 Game Designers, 1 Sound Designer, 2 Composers, 1 UX Designer, 2 Game Artist, and another Programmer.

  • Procedural generation and tool
  • Replay tool
  • Online Features (Team creation, Character customization)

Squeeky

UNREAL ENGINE 5 - PC - 2022/2023 (6 months)

A fast paced 3D platformer in which you play as Squeeky, a flying squirrel. Race through short levels as fast as possible.
This project gave me the chance to explore various aspects of Unreal Engine and apply as many common practices in video game development as possible.

  • Wind currents and grappling mecanics
  • Particles
  • Achievements
  • 3D Modeling and Animation
  • Menus
  • SCRUM

More projects

This section focuses on other projects which may pick your interest as well.

  • Fire Emblem Support Reader

    A work-in-progress fan game, allowing to read support conversations with the 3DS Fire Emblem UI look.

  • Bringing life into Open World Cities

    My paper about "How to populate cityscape environments with NPCs for open world games".

  • Triose

    A SHMUP - Coop - Boss fight - game made within 1 week at CNAM ENJMIN. This project was developped with 3 Graphs, 2 GD, 1 Manager, 1 SD, and another programmer.

  • Google AI Contest

    A participation to the Google AI Contest. This project was done with another programmer in C++.